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Action Game Maker: Everything We Know

Gotcha Gotcha Games just announced their upcoming release, Action Game Maker. The toolkit will allow fans new unrestricted access to Godot functions and plugins once it drops next year. With it, players will be able to create 2D games without having to learn any programming nitty gritty. The game’s launch will mark the succession of Pixel Game Maker MV. For those looking to catch some refreshing moments with this Gotcha Gotcha Games masterpiece, here is everything we know about Action Game Maker, including the development, gameplay, trailer, release date, and platforms.
What is Action Game Maker
Action Game Maker is an RPG Maker creator built with Godot Engine. It will be the newest addition to the long-running “Maker” series. Gotcha Gotcha designed this toolkit to help developers of all skill levels create 2D action games. With this toolkit, you don’t need any programming experience to create games within the action games RPG genre, making it accessible to non-coders. Action Game Maker comes with a “node-based visual scripting system”. Essentially, these are pre-made draggable samples and assets such as templates, graphics, and sounds designed to help you make your game a reality.
Story
Gotcha Gotcha Games is the studio behind the longstanding role-playing game, Maker. Initially, the Japanese group ASCII created this series of programs for the development of role-playing video games. Enterbrain later succeeded ASCII before Gotcha Gotcha Games took over. Most versions of RPG Maker programs feature a tileset-based map editor, a battle editor, and a simple scripting language. The notable aspect of the PC version of these programs is that they allow you to add any new graphics, tilesets, and characters you want. Moreover, the engine can also create games of other genres apart from RPG games. This includes story-driven and adventure games.
Many users complained about the performance issues of games created using the predecessors of Action Game Maker, like Pixel Game Maker MV. In that case, users expect that since Action Game Maker is built on Godot Engine, it will guarantee more ease and efficiency in developing games. The new toolkit will be compatible with the modern Metroidvania genre. This game genre combines the elements of platforming and action-adventure characterized by progressive acquisition and exploration of abilities. As for multiplayer support, this tool will most likely support local multiple players on the same network. While developers plan to add online multiplayer capabilities, they have yet to decide. Godot already supports this functionality, which means it’s technically possible.
Gameplay
Action Game Maker will let you create your adventure when it comes out in 2025. With this toolkit, your gameplay will revolve around gathering loot to boost your strength and abilities. You can create and customize unique characters, stories, and quests. You’ll be able to guide your character in a fictional setting, meaning you’ll be undertaking quests and performing actions based on your storyline, traits, and abilities. And since your gameplay will be driven by storytelling, you can decide to create a game whose lore revolves around exploring and uncovering secrets, combat enemies, and interacting with NPCs (non-playable characters). It seems the launch of Action Game Maker will present a huge opportunity for RPG enthusiasts to unchain their imaginations. The company plans to increase the number of templates once Action Game Maker launches in 2025.
Development
Action Game Maker is a full, no-coding visual scripting system with many improvements. Here are the functionalities you’ll be able to take advantage of once it’s released:
- A user interface similar to that of Godot Engine. So, users familiar with Godot will find Action Game Maker’s UI easy to use.
- Action Game Maker supports GDScript. This will allow you to create more complex game logic.
- It features a complete 2D pipeline, which means you can seamlessly create 2D games from start to finish.
- It also comes with a Tile Map Editor with an auto-tile function. The auto-tile function aims to simplify the process of designing complex maps by placing and adjusting tiles based on their surroundings.
- Action Game Maker also supports both 2D bone and sprite animation systems.
- Finally, the tool offers access to Godot’s advanced graphical features, such as dynamic lighting and shadows and particle and shader shader systems.
Trailer
You can watch the teaser trailer of Action Game Maker on Gotcha Gotcha Game’s official YouTube channel. The official teaser starts by introducing Action Game Maker as “the newest member of the Maker series.” The trailer shows that this toolkit will be a successor to Pixel Game Maker MV, released in 2018. The video also hints that the tool is built on Godot Game Engine and will offer improved graphics supported by Godot Engine’s powerful visual tools. As part of the maker series, users don’t need any coding to create their games. They’ll also be able to perform playtests more easily to get their characters moving.
Release Date and Platforms
Action Game Maker is set to launch sometime in 2025 for PC via Steam. Gotcha Gotcha Games also noted they would launch a version for Nintendo Switch after its release. Here are the minimum system requirements for Action Game Maker;
- Windows 10 operating system
- Intel Core i5-6600k or AMD Ryzen 5 1600
- 8 GB RAM
- NVIDIA GeForce GTX 1050 (Pascal) or AMD Radeon RX 460 (GCN 4.0) graphics.
However, for the best experience, Gotcha Gotcha recommends users have 16 GB RAM, a processor with Intel Core i5-8400 or AMD Ryzen 5 34000 or more, and the graphics card to be NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500XT or more.
The game’s producer, Morino, noted that Godot has facilitated the development of some of the most popular 2D action games in indie circles. The producer also hinted that the new toolkit won’t restrict you from accessing any of Godot’s functions. It means you’ll be able to use any plugins made for Godot Engine that don’t conflict with the existing functions.